Nomad Money Wash
Laundromat money washing with timed cycles and an in-game machine creator.
Documented from the shipped files (fxmanifest.lua, config.lua and source) for version 1.5.3. A README ships with this resource and was used.
Resource folder
nomad-moneywashVersion1.5.3
AuthorOrion Studios
DatabaseTable nomad_moneywash_machines is created automatically on startup.
✨ Features
Wash dirty cash into clean cash through physical washers.
One cycle per washer; only the player who started it can collect.
Service fee taken from the dirty money loaded.
Wash time scales with the amount (seconds per 100 dollars).
Optional wash card item.
Target (ox_target or qb-target), draw text, or both.
/washingcreator to place interaction points or washer props, saved to the database.
Version check at startup.
📦 Requirements and dependencies
orion-coreoxmysql🧱 Framework support
Through orion-core
Items and money use orion-core exports
Dirty cash is a stackable inventory item by default (markedbills).
⌨️ Commands and permissions
| Command | Who | What it does |
|---|---|---|
| /washingcreator | Groups in Config.Creator.allowedGroups | Open the machine creator. |
| /moneywash | Debug only | Opens the nearest machine when Config.Debug is true. |
| /moneywashcoords | Debug only | Prints your coordinates when Config.Debug is true. |
🧭 Next steps
Last updated on