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Nomad InteractiveNomad PolesOverview

Nomad Poles

An in-game pole creator that lets players dance on saved poles.

Documented from the shipped files (fxmanifest.lua, config.lua and source) for version 1.0.0. A store page description (TEBEX_PAGE.md) ships with this resource; there is no README.

Resource foldernomad-poles
Version1.0.0
AuthorOrion Studios
DatabasePoles are saved through oxmysql. No SQL file is shipped; the server script creates what it needs.

✨ Features

In-game creator menu for pole locations.
Laser point mode for existing MLO poles, prop placement mode for spawned poles.
Live placement preview with fine position, height and heading control.
Manage saved poles: rename, delete and teleport.
Saved to the database and synced to all players.
Target (ox_target or qb-target), draw text, or both.
Configurable dance animation, creator permissions and models.

📦 Requirements and dependencies

orion-coreoxmysql

🧱 Framework support

🧱Orion Core

Required

🧱ox_target / qb-target

Optional

Creator permission uses Orion Core groups.

⌨️ Commands and permissions

CommandWhoWhat it does
/polecreatorGroups in Config.Creator.allowedGroupsOpen the pole creator.
/poledanceoffsetEveryoneAdjust the dance offset at runtime; use reset to clear it.

🧭 Next steps

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