Nomad Poles
An in-game pole creator that lets players dance on saved poles.
Documented from the shipped files (fxmanifest.lua, config.lua and source) for version 1.0.0. A store page description (TEBEX_PAGE.md) ships with this resource; there is no README.
Resource folder
nomad-polesVersion1.0.0
AuthorOrion Studios
DatabasePoles are saved through oxmysql. No SQL file is shipped; the server script creates what it needs.
✨ Features
In-game creator menu for pole locations.
Laser point mode for existing MLO poles, prop placement mode for spawned poles.
Live placement preview with fine position, height and heading control.
Manage saved poles: rename, delete and teleport.
Saved to the database and synced to all players.
Target (ox_target or qb-target), draw text, or both.
Configurable dance animation, creator permissions and models.
📦 Requirements and dependencies
orion-coreoxmysql🧱 Framework support
Orion Core
Required
ox_target / qb-target
Optional
Creator permission uses Orion Core groups.
⌨️ Commands and permissions
| Command | Who | What it does |
|---|---|---|
| /polecreator | Groups in Config.Creator.allowedGroups | Open the pole creator. |
| /poledanceoffset | Everyone | Adjust the dance offset at runtime; use reset to clear it. |
🧭 Next steps
Last updated on